Call For Book Chapters (WebGPU Gems)
The call for book chapters is now OPEN
Title of Book: WebGPU Gems
Introduction
Researchers and developers are increasingly using web-based tools for applications, data-processing, graphics, games and simulating complex systems and phenomena. Traditional web-based GPU API have been limited and were not sufficient for the grand-challenges of problems ahead. Through the new WebGPU API developers, scientists and engineers would be able to enhance not only the scalability but also the performance of web-based solutions. While the WebGPU is still in the early days of finalization, it has already achieved remarkable progress and could further realize other research areas. The WebGPU API holds great promise towards overcoming barriers of web-based application complexity and computational cost. To advance the WebGPU landscapes and evolving user needs this book was proposed. This realization is motivated by the need for an edited collection of original projects/research works to showcase the broad range of possible solutions; as well as how they could leverage one another in a concerted and complementary way.
Topics of interest include but are not limited to:
- XR/AR/VR/MR
- Geometric Models
- Graphical Effects
- Rendering Techniques
- Image Effects
- Physics Simulations
- General GPU Computing/Processing
- Machine Learning
- Shaders (WGSL)
- Compute Algorithms
- Distributed (Connected) Network Solutions
- Video Games
- Data Processing
Editors
Benjamin Kenwright (Edinburgh)
Publisher
The intention is to publish the book with a reputable academic publishing house. We are currently discussing with ACM, CRC, Springer and other international publishers.
The publication will be released in 2023.
Target Audience
We seek contributions that will be useful references for the research community, developers, professionals and communities and citizens interested in selected topics.
Deadlines
Abstract submission deadline: 31st August 2022
Proposal acceptance notification: 1st December 2022
Contributions submission deadline: 31st March 2023
Contributions reviewed returned to authors: 15th April 2023
Revised contributions submission: 30th June 2023
Submission Procedure
Please submit your proposals by providing the following details by the 31st August 2022:
- Title of your contribution
- Abstract (350 words)
- Brief comment on which of the recommended topics the proposed contribution is addressing (200 words)
- Contact information (Last name, first name, role, institution/company and email)
The proposals must be in English and submitted in PDF format (only 1 file). To be sent via mail to proposal@webgpugems.com or bkenwright@ieee.org.
The submitted proposals will be evaluated by the editorial advisory board. Its acceptance will be communicated to authors by 1st December 2022, including the procedures for the full contribution submission. Full contributions are expected to be 7000 words.
Each contribution must be original and unpublished work, not submitted for publication elsewhere.
Contacts
For additional information/clarifications please contact proposal@webgpugems.com or bkenwright@ieee.org.